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Max Von Sydow
Droneboat Diplomacy
71
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Posted - 2011.12.08 10:04:00 -
[1] - Quote
Jojo Jackson wrote: Punisher: - 10% cap usage change into 5% damage for Rockets - change from 3 turrets to 3 launcher slots
Leave the punisher as it is and buff the inquisitor instead. Change change the missile damage bonuses to a rocket RoF bonus and a armor resist bonus. Add some slots, pg, cpu etc and you got a working T1 amarr missile frigate. |

Max Von Sydow
Droneboat Diplomacy
71
|
Posted - 2011.12.08 11:14:00 -
[2] - Quote
Takeshi Yamato wrote:Max Von Sydow wrote:Jojo Jackson wrote: Punisher: - 10% cap usage change into 5% damage for Rockets - change from 3 turrets to 3 launcher slots
Leave the punisher as it is and buff the inquisitor instead. Change change the missile damage bonuses to a rocket RoF bonus and a armor resist bonus. Add some slots, pg, cpu etc and you got a working T1 amarr missile frigate. The bonus actually works on rockets. The ship is just bad (screwed over by the tier system).
I agree that the inquisitor is screwed up because of the tier system but I also think it's the best frigate to be turned into a khanid style T1 frigate since it already use missiles, all it really need is an armor res bonus to be the frigate version of a HAM maller and HAM prophecy. |

Max Von Sydow
Droneboat Diplomacy
77
|
Posted - 2011.12.10 21:00:00 -
[3] - Quote
Norris Packard wrote:Takeshi Yamato wrote:Hypothetical Khanid torpedo BS modeled after the Abaddon:
Slot layout 8x highs, 7x launchers (8x launchers would be too much I think). 4x med slots 7x low slots
Bonuses 5% damage torp damage per level, 5% armor resists per level.
1036 EFT 'All V' dps with navy torps and 3x BCU II. 20 km torp range. A Raven with a similar fit does 948 dps at 30 km.
It's basically a torpedo megathron with the quirks that come with torpedoes instead of blasters. As such it would need pretty good acceleration and speed to be effective, but not require as much cap or pg as an Abaddon. A niche ship for sure, but we don't have any armor tanking torpedo boats in EVE so why not? Typhoons armor tank and have that same slot layout with 6.66 effective launchers... Anyways, way off topic people. You are all talking about navy faction ships while I was trying to address problems in the existing tech 1 Amarr line up and the way that there is no real stepping stones for younger players trying to get into Khanid tech 2 ships. Yes I did bring up the idea of altering the tech 1 Abaddon to fit the changes made with the other lesser classes but I did put a big maybe next to it. I don't think that torpedoes on an Abaddon with a 20km range and the speed of a hobbled horse would hurt much especially when someone could fit pulse weapons to do the same amount of dps in that range but also be able to switch to 40km or beyond in second. It is less effective launchers than the Raven and it is slow too.
How about just adding launcher hardpoints but no bonus? Since the abaddon doesnt get a laser damage bonus it should be able to survive without one for missiles. Though that might just result in a lot of cruise abaddons for missions. A raven with 6 launchers and a 25% RoF bonus has 8 effective launchers, so an unbonused abaddon should do similar dps but with shorter range. |
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